Some thoughts on Elder Scrolls Online
I have been playing the Elder Scrolls games for a very long time. I go all the way back to Morrowind. I think that was at least ten years ago. So, when I heard that they were coming out with an MMO I was both hesitant and excited.
You see, I play the PC ESO games because I love the single player adventure. The open world is wonderful and not having to worry about the complications of an MMO also appeals to me. So? How would they handle an MMO? Would they ruin the whole point of the game. Would they ruin the series by just making another online game where you have to party up all the time and have to go through an endless grind to level up?
The answer, after a few months is NO! They did an amazing thing in my opinion. It is an online game and there are other players but it still has a distinct single player feeling to it. Pretty amazing job they have done!
Let me explain this a little bit more.
I Play ESO just like I played Morrowind, Oblivion, and Skyrim – as a hero adventuring through a very big and very open world. I still conquer all foes. Pretty much the same feeling. What ESO has done is somehow made it feel like there are other people there if you need them. So, when I run across a difficult challenge, quest or boss there is usually another player or two around and we can team up and tackle the challenge together. We can group up or not group up. Yup! I fight, you fight and we take down the boss. We both get credit and we never had to group up.
Occasionally, when I run into something very difficult I just hang around for a little while and a few other adventurers will come by. Before you know it we have conquered the challenge together without even having to speak.
Kind of unique thing they have done here. MMO with a single player feeling to it.
So, I am thoroughly enjoying the game. And there is a whole lot more I can tell you about it. But let’s save that for some upcoming posts!