How to Draw and Paint Fantasy Architecture: From Ancient Citadels and Gothic Castles to Subterranean Palaces and Floating Fortresses
Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, children's books, graphic novels, and other related media. This book's opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations.
OtherWorlds: How to Imagine, Paint and Create Epic Scenes of Fantasy
Bizarre terrains, enchanted forests, futuristic metropolises, ornate palaces ... these are the places where adventure dwells. In this fun and fiercely original book from celebrated fantasy artist Tom Kidd, you'll learn how to set the scene for epic tales of adventure. Discover where Kidd finds his best ideas, the methods behind his glorious color sense, and how he turns it all into exquisite skies, glittering cities, spectacular rock formations, stormy seas, magnificent forests and other bold, breathtaking vistas.
Drawing and Painting Fantasy Landscapes and Cityscapes
Artists interested in graphic novels and comic book illustration will find all the guidance and inspiration they need to draw and paint landscapes that evoke myths and legends, lost empires, futuristic planets, dramatic dreamscapes, underwater worlds, and subterranean cities. Easy-to-follow instructions and step-by-step illustrations demonstrate techniques for rendering a wide range of fantasy features, whether working in ink, watercolor, or computer pixels. Details covered in this heavily illustrated volume include -- choice of materials, with advice on getting the most from software programs . . . basics of perspective, architectural geometry, color, mood, and seasonal variations . . . landscape features, including skies, clouds, mountains, caves, deserts, snow, and water reflections . . . imagined landscapes from ancient cultures, future worlds, alien planets, undersea worlds, and surreal dreamscapes . . . cityscapes, from medieval towns to the metropolis of the future . . . famous fantasy worlds, from Atlantis to Middle Earth. This good-looking and instructive volume features a gallery of fantasy and science fiction images among its more than 200 color illustrations.
How to Draw and Paint Dragons: A Complete Course Built Around These Legendary Beasts
Dragons have figured in the visual arts from time immemorial, but today they are more popular than ever as subjects for computer games and science fiction books, posters, and films. A noted fantasy artist shows students how to create a wide variety of dragons from conception to finished illustration. He instructs in ways to start with the anatomy of actual living species such as reptiles, horses, birds, and bats in the creation of convincing and aesthetically pleasing dragon art. Students learn how to draw and paint a complete anatomical skeleton, apply muscle groups and scaly textures, create dynamic poses, and generally master the skills that bring dragons to life in brilliant finished artwork. Many different legendary dragon species are shown, and templates are provided for tracing and computer scanning. Magnificent color illustrations on most pages.
The Compendium of Fantasy Art Techniques -
Artists interested in graphic novels, comic book illustration, or computer game graphics will find a veritable course load of instruction in this mega-fantasy art manual. Combining the best of three of Barron's top fantasy art titles, The Compendium of Fantasy Art Techniques presents easy-to follow instructions and step-by-step illustrations that will teach readers the essential techniques for creating the fantasy world of their dreams.
The Explorers Guide to Drawing Fantasy Creatures -
If you're looking for an escape from ordinary life, the adventure starts here. The Explorer's Guide to Drawing Fantasy Creatures brings to light a fantastic realm of creatures so elusive and remote, they can be found only in myths, nightmares, and the work of artists like you. With years of perilous creature-drawing adventures behind her, Emily Fiegenschuh leads you step by step through the entire process, from expressive gesture drawings to beautifully detailed artwork, right down to all the gruesome details--like how to draw the leathery wings of dragons, the Minotaur's impressive physique, and the brilliant plumage of the Hook-Legged Bodeo.
Draw 50 Magical Creatures: The Step-by-Step Way to Draw Unicorns, Elves, Cherubs, Trolls, and Many More
How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans
The power of creation is at your fingertips!
Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold.
Perspective Made Easy - Dover Art Instruction
Perspective, the author tells us, is easy; yet surprisingly few artists are aware of the simple rules that make it so. This easy-to-follow book - the first devoted entirely to clarifying the laws of perspective - remedies the situation. In it, the author uses over 250 simple line drawings to illustrate the concepts involved.
Drawing on the right side of the brain -
Translated into more than seventeen languages, Drawing on the Right Side of the Brain is the world's most widely used instructional drawing book. Whether you are drawing as a professional artist, as an artist in training, or as a hobby, this book will give you greater confidence in your ability and deepen your artistic perception, as well as foster a new appreciation of the world around you.
Stan Lee's How to draw Comics -
In Stan Lee's How to Draw Comics , Stan Lee sets out to teach everything he knows about drawing and comic book characters, The book focuses primarily on action-adventure comics, but will touch upon other genres and styles, such as romance, humor, horror, and the widely influential manga style. From producing concepts and character sketches to laying out the final page of art, the man with no peer-Stan Lee-is the ultimate guide to the world of creating comics.
Draw Medieval Fantasies
Offers step-by-step instructions for drawing dragons, castles, and other objects of the medieval world; covers basic skills as well as advanced drawing techniques.
Drawing Dragons: How to Create Fantastic Fire-Breathing Dragons
In easy-to-follow, step-by-step detail, Drawing Dragons teaches you all the tricks and techniques you'll need to create your own amazing dragons. You'll discover how to draw all types of dragons using nothing but a pencil. Drawing Dragons shows how to bring to life fierce warriors and bearded ancients as well as baby hatchlings and protective mothers. It also features a special section on adding claws, scales, horns, jewels and other unique details to your dragons.
Figure it out! Human Proportions: Draw the Head and Figure Right Every Time
When the proportions are right, the drawing looks right! Most artists whose work features the human head and figure don't have the time or opportunity to draw directly from models, so it's essential that they acquire the skills and tools to draw them accurately without using direct reference. Now, thanks to Chris Hart's foolproof method, even beginners can quick-check the proportions of their head and figure drawings, identify errors, and swiftly fix mistakes. Richly illustrated with drawings from various angles, this follow-up to Hart's bestselling Figure It Out! includes step-by-step demonstrations and lessons that lead readers through the process.
Hell Beasts: How to draw grotesque fantasy creatures
If you harbor a love of imagery most foul, of demons and monsters and devils of all sorts . . . then welcome to the book from hell. Within its pages lurk sadistic orcs, flesh-eating zombies, blood-thirsty dragons, unholy monstrosities and dreaded beasts of legend and lore.
How to Draw Fantasy Females: Create Sexy Cyberpunks, Seductive Supergirls, and Raunchy All-Action Heroines
Graphic artists who open this scintillating tutorial discover the beauty secrets of cartoon bombshells, then learn how to give them active roles in stories. Step-by-step illustrations show female anatomy and proportion, ways to render poses and body shapes, and methods to exaggerate or simplify female shapes for special effects. Artists learn to create convincing drawings of seductive supergirls, action heroines, sexy cyberpunks, feisty Manga babes, and other types. Instruction includes methods for drawing facial features, head-turning hairstyles, and fantasy wardrobes with eye-popping metal bikinis and skin-tight jumpsuits. A historical overview of females in animation and comics covers styles from Betty Boop to Tank Girl.
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