Fantasy Art Books - Instructional
Here is a selection of instructional art books for artists. |
Fantasy Workshop: A Practical Guide
From initial concept through to finishing touches, for the first time, Boris and Julie give an in-depth description of how they paint their masterpieces, taking the reader through every stage of the creative process. As well as teaching the main techniques, the premiere fantasy-art team shows the reader how to use a wide variety of media to create a whole range of different types of painting, and explain how they create the effects for which they are so renowned, such as Julie's legendary "metal flesh," with its mix of fluidity and hardness contrasting with the sensual softness of the skin. Illustrated throughout in full color, the Practical Guide to Fantasy Art includes step-by-step photographs that Boris and Julie have taken as they've worked as well as a selection of their finished art appealing to art students and fantasy-art admirers alike.
Fantasy Art Techniques
In a captivating, behind-the-scenes look into the creative process of a fantasy artist, renowned artist Boris Vallejo discusses in depth the techniques of a personal style that has placed him among the leading international fantasy and science fiction artists of today. 91 color images; 32 line drawings.
100 Ways to Create Fantasy Figures
Presents 100 exciting and ingenious ways to design and draw better fantasy figures--from developing characters to adding costumes, props and backdrops. Hollywood concept designer Francis Tsai shares tips and tricks for creating imaginative figures, giving readers a unique opportunity to gain guidance from a real pro. Highly accessible and featuring a wealth of ideas, this sourcebook includes an inspirational mix of styles and approaches, with influences ranging from Celtic, Greek, Roman, Oriental and Medieval to 19th Century Gothic--something for every fantasy artist!
Anatomy for Fantasy Artists: An Illustrator's Guide to Creating Action Figures and Fantastical Forms Here in a single volume is a practical, comprehensive training course for budding illustrators working to master comic book art, graphic novels, fantasy posters, sci-fi book covers and illustrations, and computer games. The author, a highly successful fantasy artist, teaches the basics of human anatomical drawing and musculature, as well as perspective and composition. He then instructs on ways to distort, develop, and transform the human figure, giving it features that range from monstrous or magical to super-agile or larger than life. Detailed artist's references and step-by-step instructions show how to build bodies that truly stretch the imagination-mighty alien warriors, kick-boxing cyber-punks, and mega-muscled superheroes, to name just a few. Art students also learn how to show their characters in many different dynamic action poses, such as flying, spinning, punching, and jumping, as well as how to express each character's emotions through facial expressions. More than 300 color illustrations. I would recommend this book for art students or people who already have some artistic ability. This is not a beginners book. It won't take you through the beginners stages of learning to draw.
Boris Vallejo and Julie Bell are simply the best. I recommend you get this book. Learn from the best.
Fantasy Workshop: A Practical Guide From initial concept through to finishing touches, for the first time, Boris and Julie give an in-depth description of how they paint their masterpieces, taking the reader through every stage of the creative process. As well as teaching the main techniques, the premiere fantasy-art team shows the reader how to use a wide variety of media to create a whole range of different types of painting, and explain how they create the effects for which they are so renowned, such as Julie's legendary "metal flesh," with its mix of fluidity and hardness contrasting with the sensual softness of the skin. Illustrated throughout in full color, the Practical Guide to Fantasy Art includes step-by-step photographs that Boris and Julie have taken as they've worked as well as a selection of their finished art appealing to art students and fantasy-art admirers alike.
This book is aimed at children and its reading level is measured at ages 9-12
Dragonart: How to Draw Fantastic Dragons and Fantasy Creatures
How to Draw a Dragon: "Cautiously approach the dragon, offer it a piece of candy or a little sister, and draw while it happily munches away."
From the creator of the wildly popular website NeonDragonArt.com, DRAGONART shows you how to create awesome, delightful and frightening beasts, armed only with a pencil and ink pen. You'll begin your quest by conquering a super-easy dragon that even the most foolish of ogres could draw. You'll forge onward to discover simple secrets and spiffy tricks for making creatures friendly or fierce, sorrowful or cynical. drawing them from all different perspectives, in flight or at rest (so vain, those dragons - they love to strike a pose!). You'll also learn how to incorporate various details to make each beast original.
Because dragons enjoy having others around to terrorize, disembowel and occasionally hang out with, this book will also teach you how to create a whole cast of creatures, including mythical griffins, guardian gargoyles and deadly basilisks. All this within the curiously compelling, beautifully beastly and brightly colored pages that you will soon hold in your hands, which by now are no doubt trembling with keen anticipation. So quit dragon your feet! (Ugh, wyrms hate puns!) Kindly buy this dragon favorite and make your wildest, wickedest, fire-breathingest fantasies come true!
If its mythical beasts and strange creatures you want to draw this is the book for you.
Drawing & Painting Fantasy Beasts: Bring to Life the Creatures and Monsters of Other Realms Art students with special interest in comic strips, graphic novels, and computer games graphics will find a wealth of instruction and inspiration in this new volume. A widely recognized artist in these media shows how to draw and paint fantastic beasts from literature and legend, double-headed sea monsters and serpents, satyrs, centaurs, dragons, and demons. The first step in illustrating such beasts comes with understanding basic anatomical forms of animals in nature, and then learning how to distort these shapes. Author Kev Walker also instructs on rendering reptilian skin, scales, and fur. Equally important, he offers grounding in the principles of perspective and scale, enabling students to create believable beasts that are as huge as skyscrapers or small enough to hide under a bed. Students will also find detailed information and advice on drawing techniques, watercolor and acrylic coloring techniques, and composing illustrations on their computers. This book features an extensive glossary and more than 200 color illustrations.
Drawing and Painting Fantasy Figures: From the Imagination to the Page With the significantly increased popularity of fantasy films, TV, and books in recent years, the work of fantasy artists is in demand as never before. This art instruction manual, written by a noted fantasy artist, coaches students in methods of portraying convincing fantasy figures in all media-pencil, watercolor, acrylics, oils, and computer-generated pixel points. Following a discussion of needed tools and equipment, the author instructs on techniques for drawing convincing fantasy characters and their worlds, with attention to their faces, bodies, action, and costume styles. He advises on the creation of heroes and heroines, villains and wizards, dragons and man-like beasts. Separate chapters deal with different art media, and a final section on computer art covers everything from the basic desktop setup to methods of creating special effects. This beautifully produced book features more than 250 instructive, vividly-colored illustrations.
How to Draw Fantasy Females: Create Sexy Cyberpunks, Seductive Supergirls, and Raunchy All-Action Heroines
Graphic artists who open this scintillating tutorial discover the beauty secrets of cartoon bombshells, then learn how to give them active roles in stories. Step-by-step illustrations show female anatomy and proportion, ways to render poses and body shapes, and methods to exaggerate or simplify female shapes for special effects. Artists learn to create convincing drawings of seductive supergirls, action heroines, sexy cyberpunks, feisty Manga babes, and other types. Instruction includes methods for drawing facial features, head-turning hairstyles, and fantasy wardrobes with eye-popping metal bikinis and skin-tight jumpsuits. A historical overview of females in animation and comics covers styles from Betty Boop to Tank Girl. The author explains the importance of storytelling in art and discusses ways to develop story concepts before starting to draw. Chapters that follow focus on choosing art equipment (pencils, papers, brushes, inks, paints, and pixels), selecting appropriate drawing styles to match characters' personalities, rendering different feminine types, from goddess to the girl next door, and more.The book concludes with a brief survey of the business of commercial art, with advice on how and where to sell finished work, how to draw characters to order, and how artists can protect their rights. More than 200 flamboyant, full-color illustrations.
This book is simply terrific. A Must have for fantasy artists and budding artists.
Wreaking Havoc: How To Create Fantasy Warriors And Wicked Weapons -
Open this book and enter a realm where human warriors coexist with giants, monsters and many other mythical creatures both mundane and magical, all battling for survival.
Four artists who have dared to venture this way before (and won reputations as masters of fantasy illustration) are here to lead you through this wicked world, sharing their fiercest techniques for creating your vilest imaginings. Take up your pen and brush, and follow through 15 step-by-step character demos as well as 39 mini-demos on rendering fearsome armor, swords and other weaponry.
Here's what lies ahead:
- Archetypal Humanoids. Quite an unusual group, containing such diverse beings as humans, elves, dwarves, gnomes and brutish, foul-smelling orcs.
- Exotic Humanoids. Two arms, two legs and a head . . . the rest is all up to you. Begin your imaginings here with Medusa, Creagal, hateful Lich, nasty trolls and bitter Iraxus.
- Creatures. Dragons, gargoyles, ogres, Venusians and Minotaurs . . . embodiments of pure evil found only in the darkest places.
- Environments. 5 full-spread scenes, from tense to tranquil, feature the native habitats of popular fantasy warriors.
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